Planet Unknown: Power up & UI Updates
- Aug 25, 2020
- 1 min read
During the development of Planet Unknown I have been working on implementing two new power ups, the anti-gravity and electric rounds.
Anti-gravity
The anti-gravity power up allows the player to shoot at float-able objects to make them float upwards temporarily, clearing the players path and aiding them in puzzles. In contrast to the others, the UI for this particular power up is time based, showing the amount of time that is left before the power up wears off.

It is also possible for the player to make moving platforms out of these objects.

The anti-gravity power up can also be used in combat to avoid enemies. As seen in the demonstration below, when the plant enemy is shot with an anti-gravity bullet the enemy is lifted bringing the player out of its attack range, allowing the player to run past them.

Electricity
The electricity power up allows the player to switch on circuits that activate electronics including doors and moving platforms. This power up will also be used to aid in traversal and puzzle solving.





Comments